AI Insights · Timothy · January 2023
Top Down Games on iOS in Mexico: Q4 2022 Performance Review
Reviewing the performance of the top 5 Top Down Games on iOS in Mexico during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the performance of the top 5 Top Down Games on iOS in Mexico showcased interesting trends in weekly downloads, revenue, and active users. Here is a detailed look at each game:
Among Us! from InnerSloth LLC experienced substantial growth in weekly downloads, starting at around 10.9K in late September and peaking at 30.7K by the last week of December. The game’s weekly revenue followed a similar upward trend, beginning at approximately $263 and reaching around $756 in late December, with notable spikes to $832 in mid-December. Weekly active users also increased significantly, rising from 86.2K in late September to 133.9K by the end of December.
Clash Royale by Supercell saw varied performance throughout Q4 2022. Weekly downloads fluctuated, starting at 12.8K and ending the quarter at 20.8K. Revenue showed peaks and troughs, with notable highs of approximately $45.3K in early October and $40.9K in early November. Active users remained relatively stable, starting at 690.4K and ending the quarter at 712.3K, with a peak of 806.1K in late October.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. displayed a steady increase in weekly downloads, starting at 15.7K and reaching 25.2K by the end of December. Revenue followed an upward trend, beginning at approximately $496 and peaking at $690 in mid-December. Active users also showed growth, starting at 99.1K and increasing to 117.1K by the last week of December.
8 Ball Pool™ from Miniclip.com had consistent weekly downloads, beginning at 13.2K and peaking at 21.8K in the last week of December. Revenue fluctuated, starting at around $6.4K and peaking at $9.1K by the end of December. Active users remained robust, starting at 617.2K and reaching 731.1K by the end of the quarter.
Plants vs. Zombies™ 2 by PopCap saw a steady increase in weekly downloads, starting at 12.5K and peaking at 17K by the end of December. Revenue fluctuated but ended the quarter on a high note, starting at approximately $1.2K and peaking at $2.8K in late December. Active users remained relatively stable, starting at 198.7K and ending the quarter at 202K.
These insights are derived from Sensor Tower data, offering a detailed look into the performance of top Top Down Games on iOS in Mexico. For more in-depth analysis and insights, visit Sensor Tower.